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Stdio

Struct Stdio 

1.0.0 · Source
pub struct Stdio(Stdio);
Expand description

Describes what to do with a standard I/O stream for a child process when passed to the stdin, stdout, and stderr methods of Command.

Tuple Fields§

§0: Stdio

Implementations§

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impl Stdio

1.0.0 · Source

pub fn piped() -> Stdio

A new pipe should be arranged to connect the parent and child processes.

§Examples

With stdout:

use std::process::{Command, Stdio};

let output = Command::new("echo")
    .arg("Hello, world!")
    .stdout(Stdio::piped())
    .output()
    .expect("Failed to execute command");

assert_eq!(String::from_utf8_lossy(&output.stdout), "Hello, world!\n");
// Nothing echoed to console

With stdin:

use std::io::Write;
use std::process::{Command, Stdio};

let mut child = Command::new("rev")
    .stdin(Stdio::piped())
    .stdout(Stdio::piped())
    .spawn()
    .expect("Failed to spawn child process");

let mut stdin = child.stdin.take().expect("Failed to open stdin");
std::thread::spawn(move || {
    stdin.write_all("Hello, world!".as_bytes()).expect("Failed to write to stdin");
});

let output = child.wait_with_output().expect("Failed to read stdout");
assert_eq!(String::from_utf8_lossy(&output.stdout), "!dlrow ,olleH");

Writing more than a pipe buffer’s worth of input to stdin without also reading stdout and stderr at the same time may cause a deadlock. This is an issue when running any program that doesn’t guarantee that it reads its entire stdin before writing more than a pipe buffer’s worth of output. The size of a pipe buffer varies on different targets.

1.0.0 · Source

pub fn inherit() -> Stdio

The child inherits from the corresponding parent descriptor.

§Examples

With stdout:

use std::process::{Command, Stdio};

let output = Command::new("echo")
    .arg("Hello, world!")
    .stdout(Stdio::inherit())
    .output()
    .expect("Failed to execute command");

assert_eq!(String::from_utf8_lossy(&output.stdout), "");
// "Hello, world!" echoed to console

With stdin:

use std::process::{Command, Stdio};
use std::io::{self, Write};

let output = Command::new("rev")
    .stdin(Stdio::inherit())
    .stdout(Stdio::piped())
    .output()?;

print!("You piped in the reverse of: ");
io::stdout().write_all(&output.stdout)?;
1.0.0 · Source

pub fn null() -> Stdio

This stream will be ignored. This is the equivalent of attaching the stream to /dev/null.

§Examples

With stdout:

use std::process::{Command, Stdio};

let output = Command::new("echo")
    .arg("Hello, world!")
    .stdout(Stdio::null())
    .output()
    .expect("Failed to execute command");

assert_eq!(String::from_utf8_lossy(&output.stdout), "");
// Nothing echoed to console

With stdin:

use std::process::{Command, Stdio};

let output = Command::new("rev")
    .stdin(Stdio::null())
    .stdout(Stdio::piped())
    .output()
    .expect("Failed to execute command");

assert_eq!(String::from_utf8_lossy(&output.stdout), "");
// Ignores any piped-in input
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pub fn makes_pipe(&self) -> bool

🔬This is a nightly-only experimental API. (stdio_makes_pipe)

Returns true if this requires Command to create a new pipe.

§Example
#![feature(stdio_makes_pipe)]
use std::process::Stdio;

let io = Stdio::piped();
assert_eq!(io.makes_pipe(), true);

Trait Implementations§

1.16.0 · Source§

impl Debug for Stdio

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
1.20.0 · Source§

impl From<ChildStderr> for Stdio

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fn from(child: ChildStderr) -> Stdio

Converts a ChildStderr into a Stdio.

§Examples
use std::process::{Command, Stdio};

let reverse = Command::new("rev")
    .arg("non_existing_file.txt")
    .stderr(Stdio::piped())
    .spawn()
    .expect("failed reverse command");

let cat = Command::new("cat")
    .arg("-")
    .stdin(reverse.stderr.unwrap()) // Converted into a Stdio here
    .output()
    .expect("failed echo command");

assert_eq!(
    String::from_utf8_lossy(&cat.stdout),
    "rev: cannot open non_existing_file.txt: No such file or directory\n"
);
1.20.0 · Source§

impl From<ChildStdin> for Stdio

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fn from(child: ChildStdin) -> Stdio

Converts a ChildStdin into a Stdio.

§Examples

ChildStdin will be converted to Stdio using Stdio::from under the hood.

use std::process::{Command, Stdio};

let reverse = Command::new("rev")
    .stdin(Stdio::piped())
    .spawn()
    .expect("failed reverse command");

let _echo = Command::new("echo")
    .arg("Hello, world!")
    .stdout(reverse.stdin.unwrap()) // Converted into a Stdio here
    .output()
    .expect("failed echo command");

// "!dlrow ,olleH" echoed to console
1.20.0 · Source§

impl From<ChildStdout> for Stdio

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fn from(child: ChildStdout) -> Stdio

Converts a ChildStdout into a Stdio.

§Examples

ChildStdout will be converted to Stdio using Stdio::from under the hood.

use std::process::{Command, Stdio};

let hello = Command::new("echo")
    .arg("Hello, world!")
    .stdout(Stdio::piped())
    .spawn()
    .expect("failed echo command");

let reverse = Command::new("rev")
    .stdin(hello.stdout.unwrap())  // Converted into a Stdio here
    .output()
    .expect("failed reverse command");

assert_eq!(reverse.stdout, b"!dlrow ,olleH\n");
1.20.0 · Source§

impl From<File> for Stdio

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fn from(file: File) -> Stdio

Converts a File into a Stdio.

§Examples

File will be converted to Stdio using Stdio::from under the hood.

use std::fs::File;
use std::process::Command;

// With the `foo.txt` file containing "Hello, world!"
let file = File::open("foo.txt")?;

let reverse = Command::new("rev")
    .stdin(file)  // Implicit File conversion into a Stdio
    .output()?;

assert_eq!(reverse.stdout, b"!dlrow ,olleH");
1.63.0 · Source§

impl From<OwnedFd> for Stdio

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fn from(fd: OwnedFd) -> Stdio

Takes ownership of a file descriptor and returns a Stdio that can attach a stream to it.

1.87.0 · Source§

impl From<PipeReader> for Stdio

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fn from(pipe: PipeReader) -> Stdio

Converts to this type from the input type.
1.87.0 · Source§

impl From<PipeWriter> for Stdio

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fn from(pipe: PipeWriter) -> Stdio

Converts to this type from the input type.
1.74.0 · Source§

impl From<Stderr> for Stdio

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fn from(inherit: Stderr) -> Stdio

Redirect command stdout/stderr to our stderr

§Examples
#![feature(exit_status_error)]
use std::io;
use std::process::Command;

let output = Command::new("whoami")
    .stdout(io::stderr())
    .output()?;
output.status.exit_ok()?;
assert!(output.stdout.is_empty());
1.74.0 · Source§

impl From<Stdout> for Stdio

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fn from(inherit: Stdout) -> Stdio

Redirect command stdout/stderr to our stdout

§Examples
#![feature(exit_status_error)]
use std::io;
use std::process::Command;

let output = Command::new("whoami")
    .stdout(io::stdout())
    .output()?;
output.status.exit_ok()?;
assert!(output.stdout.is_empty());
1.2.0 · Source§

impl FromRawFd for Stdio

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unsafe fn from_raw_fd(fd: i32) -> Stdio

Constructs a new instance of Self from the given raw file descriptor. Read more

Auto Trait Implementations§

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impl Freeze for Stdio

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impl RefUnwindSafe for Stdio

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impl Send for Stdio

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impl Sync for Stdio

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impl Unpin for Stdio

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impl UnsafeUnpin for Stdio

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impl UnwindSafe for Stdio

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<D> OwoColorize for D

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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
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fn black(&self) -> FgColorDisplay<'_, Black, Self>

Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>

Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>

Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>

Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>

Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>

Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>

Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>

Change the foreground color to blue
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fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>

Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to magenta
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to purple
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fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>

Change the background color to cyan
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fn white(&self) -> FgColorDisplay<'_, White, Self>

Change the foreground color to white
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fn on_white(&self) -> BgColorDisplay<'_, White, Self>

Change the background color to white
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>

Change the background color to the terminal default
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fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>

Change the foreground color to bright black
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fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>

Change the background color to bright black
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fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>

Change the background color to bright red
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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>

Change the background color to bright white
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fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
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fn dimmed(&self) -> DimDisplay<'_, Self>

Make the text dim
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fn italic(&self) -> ItalicDisplay<'_, Self>

Make the text italicized
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fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text underlined
Make the text blink
Make the text blink (but fast!)
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fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
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fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
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fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either [OwoColorize::fg] or a color-specific method, such as [OwoColorize::green], Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either [OwoColorize::bg] or a color-specific method, such as [OwoColorize::on_yellow], Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
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impl<Response, Error> ResponseResult<Response, Error> for Response

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fn into_result(self) -> Result<Response, Error>

Converts the type into a Result that can be sent as a response.
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V

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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a [WithDispatch] wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a [WithDispatch] wrapper. Read more
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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more

Layout§

Note: Most layout information is completely unstable and may even differ between compilations. The only exception is types with certain repr(...) attributes. Please see the Rust Reference's “Type Layout” chapter for details on type layout guarantees.

Size: 8 bytes