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TypedColumnFamily

Struct TypedColumnFamily 

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pub struct TypedColumnFamily<'cf, Key, Value>
where Key: IntoDisk + FromDisk + Debug, Value: IntoDisk + FromDisk,
{ db: DiskDb, cf: ColumnFamilyRef<'cf>, _cf_name: String, _marker: PhantomData<(Key, Value)>, }
Expand description

A type-safe read-only column family reference.

Use this struct instead of raw ReadDisk access, because it is type-safe. So you only have to define the types once, and you can’t accidentally use different types for reading and writing. (Which is a source of subtle database bugs.)

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§db: DiskDb

The database.

§cf: ColumnFamilyRef<'cf>

The column family reference in the database.

§_cf_name: String

The column family name, only used for debugging and equality checking.

§_marker: PhantomData<(Key, Value)>

A marker type used to bind the key and value types to the struct.

Implementations§

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impl<'cf, Key, Value> TypedColumnFamily<'cf, Key, Value>
where Key: IntoDisk + FromDisk + Debug, Value: IntoDisk + FromDisk,

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pub fn new(db: &'cf DiskDb, cf_name: &str) -> Option<Self>

Returns a new typed column family, if it exists in the database.

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pub fn new_batch_for_writing( self, ) -> WriteTypedBatch<'cf, Key, Value, DiskWriteBatch>

Returns a typed writer for this column family for a new batch.

These methods are the only way to get a WriteTypedBatch, which ensures that the read and write types are consistent.

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pub fn take_batch_for_writing( self, batch: DiskWriteBatch, ) -> WriteTypedBatch<'cf, Key, Value, DiskWriteBatch>

Wraps an existing write batch, and returns a typed writer for this column family.

These methods are the only way to get a WriteTypedBatch, which ensures that the read and write types are consistent.

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pub fn with_batch_for_writing( self, batch: &mut DiskWriteBatch, ) -> WriteTypedBatch<'cf, Key, Value, &mut DiskWriteBatch>

Wraps an existing write batch reference, and returns a typed writer for this column family.

These methods are the only way to get a WriteTypedBatch, which ensures that the read and write types are consistent.

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pub fn zs_is_empty(&self) -> bool

Returns true if this rocksdb column family does not contain any entries.

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pub fn zs_get(&self, key: &Key) -> Option<Value>

Returns the value for key in this rocksdb column family, if present.

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pub fn zs_contains(&self, key: &Key) -> bool

Check if this rocksdb column family contains the serialized form of key.

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pub fn zs_first_key_value(&self) -> Option<(Key, Value)>

Returns the lowest key in this column family, and the corresponding value.

Returns None if this column family is empty.

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pub fn zs_last_key_value(&self) -> Option<(Key, Value)>

Returns the highest key in this column family, and the corresponding value.

Returns None if this column family is empty.

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pub fn zs_next_key_value_from(&self, lower_bound: &Key) -> Option<(Key, Value)>

Returns the first key greater than or equal to lower_bound in this column family, and the corresponding value.

Returns None if there are no keys greater than or equal to lower_bound.

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pub fn zs_next_key_value_strictly_after( &self, lower_bound: &Key, ) -> Option<(Key, Value)>

Returns the first key strictly greater than lower_bound in this column family, and the corresponding value.

Returns None if there are no keys greater than lower_bound.

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pub fn zs_prev_key_value_back_from( &self, upper_bound: &Key, ) -> Option<(Key, Value)>

Returns the first key less than or equal to upper_bound in this column family, and the corresponding value.

Returns None if there are no keys less than or equal to upper_bound.

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pub fn zs_prev_key_value_strictly_before( &self, upper_bound: &Key, ) -> Option<(Key, Value)>

Returns the first key strictly less than upper_bound in this column family, and the corresponding value.

Returns None if there are no keys less than upper_bound.

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pub fn zs_forward_range_iter<Range>( &self, range: Range, ) -> impl Iterator<Item = (Key, Value)> + '_
where Range: RangeBounds<Key>,

Returns a forward iterator over the items in this column family in range.

Holding this iterator open might delay block commit transactions.

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pub fn zs_reverse_range_iter<Range>( &self, range: Range, ) -> impl Iterator<Item = (Key, Value)> + '_
where Range: RangeBounds<Key>,

Returns a reverse iterator over the items in this column family in range.

Holding this iterator open might delay block commit transactions.

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impl<Key, Value> TypedColumnFamily<'_, Key, Value>
where Key: IntoDisk + FromDisk + Debug + Ord, Value: IntoDisk + FromDisk,

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pub fn zs_items_in_range_ordered<Range>( &self, range: Range, ) -> BTreeMap<Key, Value>
where Range: RangeBounds<Key>,

Returns the keys and values in this column family in range, in an ordered BTreeMap.

Holding this iterator open might delay block commit transactions.

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impl<Key, Value> TypedColumnFamily<'_, Key, Value>
where Key: IntoDisk + FromDisk + Debug + Hash + Eq, Value: IntoDisk + FromDisk,

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pub fn zs_items_in_range_unordered<Range>( &self, range: Range, ) -> HashMap<Key, Value>
where Range: RangeBounds<Key>,

Returns the keys and values in this column family in range, in an unordered HashMap.

Holding this iterator open might delay block commit transactions.

Trait Implementations§

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impl<'cf, Key, Value> Clone for TypedColumnFamily<'cf, Key, Value>
where Key: IntoDisk + FromDisk + Debug + Clone, Value: IntoDisk + FromDisk + Clone,

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fn clone(&self) -> TypedColumnFamily<'cf, Key, Value>

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<Key, Value> Debug for TypedColumnFamily<'_, Key, Value>
where Key: IntoDisk + FromDisk + Debug, Value: IntoDisk + FromDisk,

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<Key, Value> PartialEq for TypedColumnFamily<'_, Key, Value>
where Key: IntoDisk + FromDisk + Debug, Value: IntoDisk + FromDisk,

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fn eq(&self, other: &Self) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<Key, Value> Eq for TypedColumnFamily<'_, Key, Value>
where Key: IntoDisk + FromDisk + Debug, Value: IntoDisk + FromDisk,

Auto Trait Implementations§

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impl<'cf, Key, Value> Freeze for TypedColumnFamily<'cf, Key, Value>

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impl<'cf, Key, Value> RefUnwindSafe for TypedColumnFamily<'cf, Key, Value>
where Key: RefUnwindSafe, Value: RefUnwindSafe,

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impl<'cf, Key, Value> !Send for TypedColumnFamily<'cf, Key, Value>

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impl<'cf, Key, Value> !Sync for TypedColumnFamily<'cf, Key, Value>

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impl<'cf, Key, Value> Unpin for TypedColumnFamily<'cf, Key, Value>
where Key: Unpin, Value: Unpin,

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impl<'cf, Key, Value> UnsafeUnpin for TypedColumnFamily<'cf, Key, Value>

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impl<'cf, Key, Value> UnwindSafe for TypedColumnFamily<'cf, Key, Value>
where Key: UnwindSafe, Value: UnwindSafe,

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impl<T> Any for T
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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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Compare self to key and return true if they are equal.
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Causes self to use its Display implementation when Debug-formatted.
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Causes self to use its LowerExp implementation when Debug-formatted.
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Causes self to use its LowerHex implementation when Debug-formatted.
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Causes self to use its UpperExp implementation when Debug-formatted.
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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
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Set the foreground color generically Read more
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
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fn black(&self) -> FgColorDisplay<'_, Black, Self>

Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>

Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>

Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>

Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>

Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>

Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>

Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>

Change the foreground color to blue
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fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>

Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to magenta
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to purple
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fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>

Change the background color to cyan
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fn white(&self) -> FgColorDisplay<'_, White, Self>

Change the foreground color to white
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fn on_white(&self) -> BgColorDisplay<'_, White, Self>

Change the background color to white
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>

Change the background color to the terminal default
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Change the foreground color to bright black
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fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>

Change the background color to bright black
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fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>

Change the background color to bright red
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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>

Change the background color to bright white
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fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
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fn dimmed(&self) -> DimDisplay<'_, Self>

Make the text dim
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fn italic(&self) -> ItalicDisplay<'_, Self>

Make the text italicized
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fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text underlined
Make the text blink
Make the text blink (but fast!)
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fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
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fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
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fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either [OwoColorize::fg] or a color-specific method, such as [OwoColorize::green], Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either [OwoColorize::bg] or a color-specific method, such as [OwoColorize::on_yellow], Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
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The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V

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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a [WithDispatch] wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a [WithDispatch] wrapper. Read more
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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more

Layout§

Note: Most layout information is completely unstable and may even differ between compilations. The only exception is types with certain repr(...) attributes. Please see the Rust Reference's “Type Layout” chapter for details on type layout guarantees.

Size: 128 bytes